Diane Claus
@dianecls-dev.bsky.social did:plc:dgr7proabkcu4m5cpwmxakde
I build production-ready Unreal & Unity systems so indie devs can skip weeks of coding.
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Resumo
Diane Claus (@dianecls-dev.bsky.social) é um usuário do Bluesky desde 15 outubro 2025. Tem 157 seguidores, segue 169 contas e publicou 924 posts.
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this looks so useful, setting up dialogue Blueprints by hand is such a time sink. a visual novel in VR would be a fun one to see someone try
Ver postBuilding a visual novel in Unreal Engine 5.6? I made Visual Novel System to help indie devs spend less time setting up dialogue Blueprints and more time telling stories. 👇 #gamedev #indiegame #gameassets
Ver postBefore the fun mechanics come card data, stats, decks, and repetitive setup. I'm developing Unity Card Game Toolkit to make that foundation easier to work with. Free Lite edition available: diane-claus.itch.io/cardgametool... #GameDev #IndieDev #GameAssets
Ver postPrototype Accelerator Bundle is for developers who want to test ideas without rebuilding every system from scratch. diane-claus.itch.io/ghost #GameDev #IndieDev #GameAssets
Ver postCreate a Visual Novel in Unreal Engine 5.6 📖 Check out Visual Novel System on Itch Io diane-claus.itch.io/visual-novel... #GameDev #IndieDev #GameAssets
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