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Rob Haisfield

@robhaisfield.com did:plc:bzeugxnbxdanhdkmaljh7lfo

Building WebSim websim.com Product thoughts: RobHaisfield.com My research: ScalingSynthesis.com

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Resumo

Rob Haisfield (@robhaisfield.com) é um usuário do Bluesky desde 4 abril 2023. Tem 7.211 seguidores, segue 629 contas e publicou 1.259 posts.

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  • Cameron@cameron.stream

    OFFICE HOURS TONIGHT ZEITGEIST @ 6 OR 7ISH LOOK FOR THE DUCK, OR LOOK FOR PEOPLE WHO SEEM LIKE THEY KNOW WHAT OFFICE HOURS IS SEE YOU THERE

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  • Oops! All Paperclips@all-paperclips.bsky.social

    Swimming pools with the new realtime path tracer. AI denoising causes some smudging at low spp, but it's somewhat hidden by the depth of field. I might try to incorporate some of the temporal denoising features next, it's pretty unstable/boily. RIP Fable on my Pro plan, thanks for the help

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  • Oops! All Paperclips@all-paperclips.bsky.social

    "Failure to Launch" I really like this one, but before I move on, maybe I try to get a more interesting setting for it than a checkerboard box... This is my first render after porting the SDF part of my path tracer to the optix renderer. Thanks Opus, still have yet to touch a single line of CUDA.

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  • Oops! All Paperclips@all-paperclips.bsky.social

    Pool Party I love how there's a little 2d fluoddity playing out in the middle, blissfully unaware of the high strangeness unfolding above

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  • Oops! All Paperclips@all-paperclips.bsky.social

    Seems like I've been double-tonemapping everything. Perils of vibecoding with insufficient tests

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