Problem 18
@problem18dev.bsky.social did:plc:n32offifs7kczpgzk6tkmfya
Problem 18. My project to learn #gamedev, 18 days at a time. I appreciate feedback & conversation! Contact: [email protected]
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Résumé
Problem 18 (@problem18dev.bsky.social) est sur Bluesky depuis le 2 janvier 2026. Le compte a 167 abonnés, suit 602 comptes et a publié 233 posts.
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J’aime publics du réseau Bluesky.
“It’s just a small project, shouldn’t take long.” 5 years later… 😭🛠️ The indie game dev pipeline is real, but Kaal Yoddha – Curse of the Mask is getting closer every day. Drop us a wishlist on Steam: store.steampowered.com/app/3320200/... #GameDev #IndieGame #UnrealEngine #GamedevLife
Voir le postI built a pseudo-3D racer that runs in your browser and keeps working offline 🏎️ 6 cars, 8 tracks, a championship and a secret car to unlock. Inspired by the racing games on 2000s Nokia phones. Free, no download, no sign-up: nointernet.space/racer #indiedev #gamedev #retrogaming #pixelart
Voir le postCozy SFX Complete update: UI Sounds grew from 64 to 338 (buttons, menus, alerts, inventory, dialog, coins). Now 840 sounds in one download, free for everyone who owns it, plus a sound board to preview them all :) https://aquumgifts.itch.io/cozy-sfx-complete #gameaudio #gamedev #indiedev
Voir le postProcedural levels need a few handmade moments to feel authored. Pure random can be endlessly replayable but rarely memorable. Which game blended the two best? #roguelike #gamedev #indiegames
Voir le postPrimeworks has a new name: Refractory. Same game: a neon factory where beams of light wake color in rock, and every prime is a new color. The name says what it is about: light, bent and sent where you want it. zaphox.itch.io/refractory #gamedev #indiedev #indiegame #godot #gaming
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