Problem 18

Problem 18

problem18dev.bsky.social

Problem 18. My project to learn #gamedev, 18 days at a time. I appreciate feedback & conversation! Contact: problemeighteen@proton.me

👤 Joined on 02 January 2026

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  • 02 Oca 2026, 12:00
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @problem18dev.bsky.social

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❤️ Beğendiği Gönderiler

“It’s just a small project, shouldn’t take long.” 5 years later… 😭🛠️ The indie game dev pipeline is real, but Kaal Yoddha – Curse of the Mask is getting closer every day. Drop us a wishlist on Steam: store.steampowered.com/app/3320200/... #GameDev #IndieGame #UnrealEngine #GamedevLife

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I built a pseudo-3D racer that runs in your browser and keeps working offline 🏎️ 6 cars, 8 tracks, a championship and a secret car to unlock. Inspired by the racing games on 2000s Nokia phones. Free, no download, no sign-up: nointernet.space/racer #indiedev #gamedev #retrogaming #pixelart

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Spaceyyy
15 October 2026 15:36

Cozy SFX Complete update: UI Sounds grew from 64 to 338 (buttons, menus, alerts, inventory, dialog, coins). Now 840 sounds in one download, free for everyone who owns it, plus a sound board to preview them all :) https://aquumgifts.itch.io/cozy-sfx-complete #gameaudio #gamedev #indiedev

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GameBrief
15 October 2026 15:36

Procedural levels need a few handmade moments to feel authored. Pure random can be endlessly replayable but rarely memorable. Which game blended the two best? #roguelike #gamedev #indiegames

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Primeworks has a new name: Refractory. Same game: a neon factory where beams of light wake color in rock, and every prime is a new color. The name says what it is about: light, bent and sent where you want it. zaphox.itch.io/refractory #gamedev #indiedev #indiegame #godot #gaming

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