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Sarah Sherlock | Audio Designer

@sarahsherlock.bsky.social did:plc:dxq6v4rtqa7xfo6k4i644aw4

Itish sound designer and music producer. Senior Sound Designer on Luna Abyss. Prev: Romero Games, The Sims 4, Baldurs Gate III & more. Work in film too. Currently open to work! #gameaudio #filmsound #horror 🏳️‍🌈 ☘️www.sarahsherlock.studio

Sur Bluesky depuis le

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Résumé

Sarah Sherlock | Audio Designer (@sarahsherlock.bsky.social) est sur Bluesky depuis le 2 août 2023. Le compte a 2 112 abonnés, suit 406 comptes et a publié 265 posts.

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  • ButteredToast@butteredtoasttt.bsky.social

    Finished a short, retro Horror game about an axe wielding Axolotl for Halloween! We'd really appreciate if you would try it out and give us some feedback! (Game Link) toastbuttered.itch.io/deadletter (Trailer) youtu.be/ZEPTeu_rhG4 #gamedev #dev #BlackInTech #BlackDev #Horror #Furry #3D #Retro #PSX

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  • Brenda Romero@brendaromero.bsky.social

    The first draft is done. 🎉 A life in games *in games*. Some bits have previously been published: Chasing Lilacs (Dublin Review, CTRL anthology), Conception and What We Shared (TOLKA), The Wild Field and Patch Notes (The Stinging Fly). I will give it a rest for a bit and then editing begins.

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  • Lucifer@ironwhale.bsky.social

    13 years of professional game design experience. 50 official rejections this year. Woo...

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  • Brenda Romero@brendaromero.bsky.social

    I know people will keep making games. I know people will keep playing games. The rest? It’s broken and realigning.

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  • Brenda Romero@brendaromero.bsky.social

    Her use of the word “grief” and “grieving” gave a proper name to how I feel about the state of game development. So many people without jobs, the market flooded with CVs, people in the US worried sick about health care and taking any job at all just to keep that going. Anyone else feeling this way?

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