Aras Pranckevičius
@aras-p.bsky.social did:plc:mttmro5t7fxl3jhm3snvnpgx
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
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Resumen
Aras Pranckevičius (@aras-p.bsky.social) es un usuario de Bluesky que se unió el 21 noviembre 2024. Tiene 1.602 seguidores, sigue a 218 cuentas y ha publicado 233 posts.
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“I See You” is a 4090-byte produral graphics executable that took 1st place at the Deadline demoparty. So happy to share it with Nano! www.pouet.net/prod.php?whi...
Ver postMartin Newell, Jim Blinn, and I told the story of the #UtahTeapot at #SIGGRAPH2026, celebrating the 50th anniversary of its first appearance at SIGGRAPH in 1976, which quickly turned it into a symbol of Computer Graphics. Watch here: www.youtube.com/watch?v=k-23...
Ver postWe just pushed a new version of esoterica to github. This is the culmination of around 2 years of work. Massive improvements across the board but most notably a brand new and modern DX12 based renderer. If you want to build your own engine, it's a great starting point! github.com/BobbyAnguelo...
Ver post1/6 Excited to share our #SIGGRAPH2026 paper, Dual Contouring of Signed Distance Data! We propose a new method for reconstructing sharp meshes from discrete samples of signed distance functions (SDFs) that does not require gradients. Project page: gatc.cs.columbia.edu/projects/dua...
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