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Emlise

@emlise.bsky.social did:plc:3v7ms2bspex43kmrq2ygmxnh

I worked on @rustedmoss.bsky.social and drew some things at some point. Archive of things I've made over the years: https://faxdoc.github.io/ (she/it)

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Emlise (@emlise.bsky.social) es un usuario de Bluesky que se unió el 12 febrero 2025. Tiene 1.000 seguidores, sigue a 167 cuentas y ha publicado 109 posts.

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  • margo@margomarch.bsky.social

    thing im constantly thinking about

    Ver post
  • thursday@rainy.house

    you may not like it but newgrounds dating sims are a vital, extremely under-examined part of the indie vn lineage

    Ver post
  • Derek Yu@mossmouth.bsky.social

    The full drawings from October… thanks for following along! 🙇🏻

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  • Derek Yu@mossmouth.bsky.social

    To clarify, the issue isn't with the devs at all but how the changes are perceived as improvements and not sidesteps. Limitations are often what make the original games so interesting. Chess where every piece moves like a queen isn't really chess, even if all the pieces look the same as before.

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  • Derek Yu@mossmouth.bsky.social

    I think this is common enough now that you could call it a phenomenon, where the defining limitations of a classic game are removed, and players call it an "improvement" on "clunky" mechanics and controls. IMO the mechanics define games as much if not more than the themes or aesthetic vibe.

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