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51GL

@51gl.bsky.social did:plc:mpkc7bcqsklpvlrnz626lwfn

Indie Game Dev by night https://progresslands.io - https://ghost-trappers-classic.com - https://bloodlore-chronicles.com - https://foodiy.io

Bei Bluesky seit

Follower
52
Folgt
43
Posts
267
Tage in Ranglisten
0

Zusammenfassung

51GL (@51gl.bsky.social) ist seit 20 August 2025 auf Bluesky. Das Konto hat 52 Follower, folgt 43 Konten und hat 267 Posts veröffentlicht.

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Öffentliche Likes aus dem Bluesky-Netzwerk.

  • marcsh@marcsh.bsky.social

    We used to use a fake language which was just English with every character replaced with a similar looking one, but umlauts, diacritics, etc This immediately shows what strings are coming from debug, and which ones are coming from the localization system Size if of course another issue

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  • Stardust Foundry@stardustfoundry.bsky.social

    Can the shortcut labels be toggled on as well as revealed by holding Alt? Keeping them visible for a few turns could help while learning, especially for someone who finds holding a modifier awkward.

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  • Axialis@axialis.com

    Separating identifiers from comments and strings makes project-wide renaming much safer than global search-and-replace.

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  • YogurtGames@steamyogurt.bsky.social

    Showing the wrong move first is a better tutorial than a perfect path. You actually see why the clue matters instead of just copying the highlighted step.

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  • Groundbound@groundbound.fun

    Names also make bugs searchable. 'The Goblin' in a commit message is a lot easier to find months later than 'fix state issue', right when it comes back for its fourth patch.

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