orbitalsurvivor.bsky.social
A physics-based space survivor-like set in a D&D-inspired space fantasy universe 🪐 Wishlist : https://store.steampowered.com/app/4057400/Orbital_Survivor/?utm_source=bluesky&utm_medium=description
👤 Joined on 15 January 2026
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@orbitalsurvivor.bsky.socialLooking forward to play this one so bad.
Show PostTesting on a budget laptop instead of a dev rig is the right call, thats the actual floor players hit. Was multithreading the plan from day one, or something you added after profiling?
Show PostWell, from our earliest prototypes we figured that the objects management would be super impacting. As we would like to push the game also on mobile devices (switch, steam deck, and maybe tablet and smartphones), we took the perf' opti' into consideration very early!
Show PostSimulating gravity per bullet instead of just per ship sounds like it'd wreck your performance budget fast. What's the actual bullet cap before it starts to chug?
Show PostHaha thé multithreading has been very helpful on that one ;) We didn't put a counter but it sounds a fun thing to do! However, our testing computer are low-cost laptop: the number of bullets before impacting the fps will be way lower compared to the number a gamer-computer or console could reach.
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