cpaste.bsky.social
Technical Sound Designer @ SweejTech and Sweet Justice Sound
👤 Joined on 12 December 2024
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@cpaste.bsky.socialCracking goal seriously wtf was the previous coach doing with this team for them to not win a game in qualifying #SWETUN
Show Post🤖 Wwise 2026.1 (Beta 1) is available for Godot! This version includes Web support (experimental). Joining a game jam soon? Give it a try and share your feedback :) #godotengine #gameaudio
Show PostArmoured footsteps with real weight and variation. This short tutorial shows how Soundweaver speeds up the creative part of your sound design workflow. More on Soundweaver: tinyurl.com/5ypznfmn #BOOMLibrary #Soundweaver #sounddesign #gameaudio #postproduction
Show PostWe're soon launching our GPU Propagation tech for Unreal Engine 5, compatible with native UE audio and any middleware. Lets take a look at our debug tools. www.youtube.com/watch?v=fvKo... Want to know more? Get in touch, we'd love to talk. #GameAudio #UnrealEngine #GameDev
Show PostWe're heading to the Game Audio Symposium in Leeds next week doing a talk! If you are around and want to hear more about our tech, or new tools, like our upcoming GPU based SweejTech Propagation, come find us or get in touch at hello@sweej.tech. #GameAudio #SoundDesign #GameDev #AudioTech
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