clayloam.bsky.social
one who create the toyz
👤 Joined on 19 September 2023
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@clayloam.bsky.social@clayloam.bsky.social → @clayloam.com@clayloam.com → @clayloam.bsky.socialmy game secretly cheats for you: a jump after you run off a ledge, a tiny bullet magnet, and a mercy window after you get hit. which one surprised you? #gamedev #indiedev
Show PostSprite3D doesn't hand its texture to a custom shader. put the ShaderMaterial in material_override, add a `uniform sampler2D tex : source_color;`, assign the same texture to it, and set ALBEDO/ALPHA from texture(tex, UV). render_mode unshaded gets you close to the normal sprite look
Show PostThanks for spreading the word!!!
Show Postthinking about this again today, and not even in the context of procgen. The thing about systems design is that it's so easy to get excited about making little sandboxes for yourself that you forget the player needs insight into it, lest it simply appear the same as complete randomness.
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