snorflork.bsky.social
VR & Voxel obsessed game programmer, currently making my own VR hand-tracked only voxel engine & games with it. Get Runes: Unbound on AppLab: https://www.meta.com/en-gb/experiences/runes-unbound/9403896492974493/
👤 Joined on 14 November 2024
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@snorflork.bsky.socialKeeping the chunk colour from where it was blown out sells it so well. Do the chunks stick around as physics objects, or fade out after a while to save the budget?
Show PostThis is just a rough draft, but basically the left and right mouse buttons control the hands. Not like usual where only the left mouse button is used. You equip only two items in your hands, they are visible in 3D, and you use them. I think I’ll finish this today and share it in the next few days.
Show PostQuick 'n dirty low poly truck. #indiedev #gamedev #lowpoly #blender
Show PostThat perfect timed moment you’re filming a smart glasses review… and then a bird decides to nuke your face mid-shot.
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