nice-xudongwang.bsky.social
👤 Joined on 30 December 2025
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@nice-xudongwang.bsky.socialI wanted to make sure the players has enough room to move around, as well as making sure it reads as an airport security checkpoint even though we are using stylized assets. Here are some of the iterations for the airport! #MadeinUnreal #IndieGame #IndieDev #GameDev
Show Post🧵"Rags to Witches" Dev Logs: Sprint 03 🧵 *part of ongoing game dev process for @dmawdev.bsky.social's production class 🫡 **follow our studio! @ghotigames.bsky.social #gamedev #indiedev
Show PostDev Log 8 I spent the back half of this week figuring out a modular control rig for the unbroken chain and extending the length of the animation so I have more footage for my cinematic! Next I'll be working on a block out of my environment and some basic camera shots.
Show PostImproved the door animation and began working with the Cinematic Camera.
Show PostJust some setup and start to modeling the door for this week, a bit behind now but maybe will try my best to catch up(ye maybe)
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