Reinder Nijhoff

Reinder Nijhoff

reindernijhoff.net

reindernijhoff.net

👤 Joined on 09 December 2023

284

Followers

461

Following

40

Total Posts

📜 Kullanıcı Geçmişi

  • 09 Ara 2023, 07:49
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @reinder.bsky.social
  • 09 Ara 2023, 07:56
    ✏️ Kullanıcı adı değişti: @reinder.bsky.social → @reindernijhoff.bsky.social
  • 12 Ara 2023, 08:20
    ✏️ Kullanıcı adı değişti: @reindernijhoff.bsky.social → @reindernijhoff.net

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❤️ Beğendiği Gönderiler

nicebyte
21 October 2026 18:02

been following this person for a long time now. their specialty is hand drawn mechs, which i love, because all mechs in anime are garbage ass 3d now. and it turns out they've been working on a short animated film for the past 3 years! please support real artists. www.youtube.com/watch?v=uPOL...

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I finally added different roof styles to Island Architect, my upcoming relaxing building game. Feels good to finally be able to make buildings like my hometown! Stockholm is of colourful stucco and painted metal roofs. #screenshotsaturday #indiegames #gamedev #indiegamedev

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DASHR - Dynamically Animated Skinned Heightfield Rendering A new rendering algo that lets you merge a whole bunch of ShaderToy and raytracer-style techniques right into your existing bone-animated triangle mesh rasterisation pipeline. New longer technical details video: youtu.be/SA2cXydaq1A

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mmalex
09 October 2026 11:28

bluenoise points -> radial bulge distort -> voronoi cells -> render to bitmap -> blur -> marching squares -> openscad -> 3dprinted enclosure (todo) -> ? -> profit!

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Matt Keeter
28 September 2026 20:18

hi friends I'm very excited to announce Halfspace, my experimental cross-platform IDE for solid modeling with distance fields! This has been in progress since midway through last year, and it's finally "done enough" to make it more public.

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