sprainedtootsie

sprainedtootsie

sprainedtootsie.dev

Developing lil’ video games for fun✨ Currently working on: 📌 Skippity Rock: a hyper-casual mobile game🪨🌊 📌You’re a dad: a visual novel about being a dad by Linus Bohman Discord: https://discord.gg/NuDNzChBdJ

👤 Joined on 15 November 2024

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📜 Kullanıcı Geçmişi

  • 15 Kas 2024, 12:57
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @sprainedtootsie.bsky.social
  • 28 Şub 2025, 18:26
    ✏️ Kullanıcı adı değişti: @sprainedtootsie.bsky.social → @sprainedtootsie.dev

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❤️ Beğendiği Gönderiler

one of my primary influences in this project is Anni Albers, particularly her weavings. i love her combination of minimalism, detail, and and organic textures. it's wonderful the way she draws one into seeing process as motion, and invites people to imagine how processes work internally.

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Internet Archive
17 August 2026 16:41

Dealing with a power outage. Apologies for the disruption in service.

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Reminds me of "Turn all women into cubes" guy. youtube.com/shorts/wP3dv...

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What's that? OOLO is on sale during the Steam Summer Sale? Tell your friends, tell your spouse, tell your pets, and maybe even tell that eccentric uncle of yours that retro-inspired iso-metroidvania adventure is waiting for them! #indiegames #oolo store.steampowered.com/app/2819920/...

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now that i have functions for building them, i'm thinking now about how i want to place the high earth platforms. one thought is i could go agent based: find a door in a wall and place an agent, then walk along the wall, node by node, making platforms. then if it hits a door it sometimes flips sides

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