mrbright01.bsky.social
Would-be programmer of a metroidvania called Super Flamingo Island, quasi-intellectual, unarguably-autistic, but hey, he has a great personality! Currently working on learning how to code through Godot.
👤 Joined on 18 October 2024
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Everything in this sim is physics-based, which means I can throw deer into orbit
Show PostTried looking up how much I spent on 16 GB of RAM for my router build just over a year ago to see if I could transplant it into the Steam Machine and it was like looking at menu prices at a diner from the 1940s.
Show Post2D worlds designed in the Tiled tmx editor. Then I apply a 3d effect to the floor and render everything else as billboard sprites. Tilt of the floor and zoom are dynamic. Lighting engine treats it as a 3D world :)
Show PostI tried Godot and Unity, but I just can't get along with a UI that dense. And I just get lost in 3D editors.
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