olivaosanz.eurosky.social
💭Manga / manhwa / manhua letterer ANN --> https://www.animenewsnetwork.com/encyclopedia/people.php?id=262984 Rotus españolas --> https://www.tebeosfera.com/autores/osanz_gonzalez_oliva.html 🎴Graphic designer | Diseñadora gráfica
👤 Joined on 17 September 2023
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Volume 7 also features the return of the livechat comments. Some of these were too small to be read during the simul, so I ended up translating them myself. I also needed to make a color (grayscale) version of the team logos just for the title page.
Show Post—but I didn't design the English logos under the assumption they'd ever be holograms, so I can't say I'm super satisfied with the final result. They also appear a bit brighter and softer than the originals in some shots, due to how I recreated the glow. But I think it's the best I could do.
Show PostEspecially when they're so tightly woven into the art. Replicating the effect is an imperfect science to begin with, and making sure they're still masked behind characters, bits of dust, etc, gets very technical very quickly. They aren't super readable in Japanese in this state—
Show PostBeyblade X features many unique team logos that appear throughout the panels, all of which need to be localized with English text. Volume 7 adds to the challenge by representing many of them as holograms, with a glowing screentone effect. These were, to be frank, a huge pain in the ass lol
Show PostThe process of tracing my SFX is about... 15-20% of the total time per book so I have to be slightly picky. I generally leave fully black SFX as is, and save the hand touches for big panels or ones that are white/toned w/ a black outline.
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