isc.hm
Commercially viable.
👤 Joined on 18 December 2023
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@0xful.bsky.social@0xful.bsky.social → @oxful.bsky.social@oxful.bsky.social → @tomas.schmied.world@tomas.schmied.world → @schmied.bsky.social@schmied.bsky.social → @tomas.schmied.world@tomas.schmied.world → @schmied.bsky.social@schmied.bsky.social → @tomas.schmied.world@tomas.schmied.world → @isc.hmevolvegracefully.bsky.social
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I’ve been humming this song all day.
Show PostGetting models to use the smallest texture footprint possible is fun.
Show PostLast I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.
Show Post#ControlResonant has made me fall in love with games again: * A+ level design + spatial orientation * A+ story so far (hits me hard, not even done yet) * Was wary at first, but I LOVE Dylan's character * A+ combat for my preferred preference of ADHD + 3D visualization brain * A+ difficulty options
Show PostThis is what restaurant signs are supposed to look like
Show Post