manumanu.bsky.social
Lead Prog, interested in most tech subjects, working at Ubisoft Paris
👤 Joined on 20 September 2023
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@manumanu.bsky.socialStarting a new project? Turn on and enforce the following right now: -sRGB for all rendertargets and source textures. -premultiplied alpha in both textures and blending. -fixed-point world time and world position. Retrofitting these after the fact is a giant pain. Learn from my (repeated) fail!
Show Postit puts me in a weird position making pro-capitalist arguments to people who are generally further to the right of me like, there's actually a lot of success stories of people making a living doing their craft, isn't that like, a good thing, that it's possible? work hard, get opportunities etc.?
Show PostHappy to see another on device model 🔥 Spark-X2.6-4B from SparkLLM huggingface.co/collections/... - 4B + Apache 2.0 - Up to 1M context - 3 thinking modes - Local deployment via GGUF
Show PostStreamEval 🎬 A new benchmark for real time interactive video AI huggingface.co/datasets/Str... - 300 test cases (15–300s) - 5 tasks: avatars, world generation & live editing - 37 models evaluated
Show PostIf you are ever going to be successful making things you have to hold on to a vision and a point of view on things. You can seek some feedback but if you try to please everyone "you" will be filtered out of the end results and all you have to offer people is you.
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