Athalward

Athalward

athalward.cc

En orden de dar más turra a menos: Videojuegos, literatura (mayormente fantasía, sci-fi y algunos ensayos), cine y series. Tengo 6 preciosos gatitos adoptados y ocasionalmente presumo de ellos. 🍉 Antifascista, Anti IAg, pro LGBTIQ+ 🍉

👤 Joined on 18 October 2023

375

Followers

599

Following

3677

Total Posts

📜 Kullanıcı Geçmişi

  • 18 Eki 2023, 11:11
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @jungianillusion.bsky.social
  • 13 Kas 2023, 02:26
    🔄 Profil bilgileri güncellendi
  • 03 Eki 2025, 09:43
    ✏️ Kullanıcı adı değişti: @jungianillusion.bsky.social → @athalward.at.app.wafrn.net
  • 02 Oca 2026, 16:06
    🔄 Profil bilgileri güncellendi
  • 20 Nis 2026, 11:09
    ✏️ Kullanıcı adı değişti: @athalward.at.app.wafrn.net → @athalward.cc
  • 20 Nis 2026, 11:14
    ✏️ Kullanıcı adı değişti: @athalward.cc → @athalward.at.app.wafrn.net
  • 20 Nis 2026, 11:16
    ✏️ Kullanıcı adı değişti: @athalward.at.app.wafrn.net → @athalward.cc

❤️ Beğendiği Gönderiler

Se siente raro pero gustosito 😌

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The original "Baldur's Gate" was huge for me. It was the first game that I felt that I could actually roleplay as a character, not just following the story of someone else but act and decide my own characterization. A lootbox or gacha waifus can't replicate that feeling.

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Something symbolic about Bioware's demise is the continuous philosophical dispute in the medium between games that prioritize role-playing, story, and characters over low-engagement mechanics or the dopamine rush that comes from executives' obsession with forever online games packed with “content.”

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🪽🪽🪽🪽🪽

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the idea phase is the easiest and least valuable part of professional creativity. read the first draft of the first Star Wars if you doubt me Great art is made in the grinding, often miserable collision between the ethereal substance of an idea and the mud and blood and friction of reality

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