rainforestsb.bsky.social
Assistant Teaching Professor in Digital Media 👾🧑🏫 Northeastern University Vancouver 🇨🇦 Critical Games + Tech Researcher 🖥️✒️ New book out Spring 2027: https://dukeupress.edu/gaming-exhaustion Find me at https://www.rainforestsb.me/
👤 Joined on 06 February 2024
Followers
Following
Total Posts
@rainforestsb.bsky.socialone of the most important things when working with procedural text is knowing where a lot of variation will lead to the most satisfying player experiences. second most important thing is knowing where a lot of variation would be satisfying but is also fun + fast as hell to write
Show Postyes! as someone who’s been working in procedural text before LLMs were a thing, I really wish people had a sense of the varieties of procgen writing that *aren’t* genAI output. there’s a ton of stuff we can do (including pre-LLM, ML style AI) that’s nothing like chatbot output directly in a game.
Show PostCongratulations, that's great news! They're lucky to have you.
Show Post