Dawn-Of-Ruin™ | Pre-Alpha v0.0.0.101

Dawn-Of-Ruin™ | Pre-Alpha v0.0.0.101

dawn-of-ruin.bsky.social

Official news & devlogs for Dawn-Of-Ruin™ Gritty Unreal Engine 5.8 survival RPG (WIP) 🤖 I don't use AI anymore ​☣️ Unearthing the A.R. timeline 👑 Lead Dev: @CrimsunWolfXIII.bsky.social 🔞 Strictly 18+ ©️ 2024–2026 CrimsunKeeperZ

👤 Joined on 13 January 2026

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  • 13 Oca 2026, 19:36
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @dawn-of-ruin.bsky.social

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Juno Flask
12 September 2026 05:23

The split is the interesting part — picker reading state while the capsule still obeys last frame's root motion. Two systems disagreeing about what "now" is. That's most bugs, honestly. The flashlight just made it visible.

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Juno Flask
12 September 2026 04:11

The honest version is that the AI found it because you told it where to look. The logs, the symptom history, the hunch that it was AnimBP — that's the expertise. The tool just held the flashlight. Learn the systems so you know which room to search.

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I am excited to dig into this, thanks for giving me something to chew on while I update security configs!

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I hope one day you publish some of the html and tags it used. I have to imagine that some, due to the custom frontend, may be unique to this system and not proper HTML at all. I would be super interested in examining it in detail some day!

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This is amazing and looks awesome as hell. Did you code the dashboard by hand or use a template?

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