JMV

JMV

jmanvelez.bsky.social

He/Him | Illustrator | Graphic Designer | Currently at Fangamer | Brain Lords Co-Host | Video Game Fan Art | Boricua | ENG/ESP | Contact: Jmanvelez (at) gmail dot com https://linktr.ee/jmanvelez

👤 Joined on 18 August 2023

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  • 18 Ağu 2023, 00:23
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @jmanvelez.bsky.social
  • 13 Kas 2023, 00:36
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SpeckObst
19 October 2026 08:53

Let’s be honest. They saw the “it might be influenced by Japanese marionettes” post and just went from there. The fixed camera angles in the original are more theatrical than anything shown in the remake.

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skimming OoT's cutscenes I'm reminded more of something like people talking against the the landscapes in Kagemusha or Ran, or the horse riding. The zora king reminded me of the last pic lol

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I feel like I weird people out by having that exact attitude...if I don't want to bother with media, I don't bother. There's always video essays/playthroughs, although I don't even go that far most of the time. ^^; What can I say, I like making stuff more than I like consuming it...

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it feels with like the explosion in slop code in the past few months the importance of having tools you trust to be stable has grown from being pretty important to, like, direly so

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Thank you! We deliberately designed AE to contrast against the checklist-focused exploration of metroidvanias, in favor of something less guided, and more about players making meaning from "being in the middle of what is happening in the world even if confused" vs. "uncovering what happened"

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