H.K // デビル零 #PlayMoreVF

H.K // デビル零 #PlayMoreVF

devilrei.bsky.social

Heidi Kemps, レゲー姉。 Freelance games writer (PSBlog GameSpot etc.) I play Virtua Fighter, love retro games, build plamo/resin kits, publish doujinshi, and study fan subcultures. 同人サークルRUNNER AD2088 代表者 Play Taito Games and #PlayMoreVF (Vanessa best main)

👤 Joined on 26 June 2023

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  • 26 Haz 2023, 20:43
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @devilrei.bsky.social
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Voxandra
21 October 2026 03:52

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Bobby Schroeder
21 October 2026 03:51

see also all the people who liked browsing steam next fest demos saying they don't know if they can take the amount of AI slop anymore. barely any of those slop games are going to sell any copies, but they're poisoning the well for the rest of us and ruining another avenue for discoverability

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Gargaj
21 October 2026 03:36

Just for perspective, the greatest *annual* net loss of all time by a company is $98.7 billion (AOL Time Warner, 2003)

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My suggestion of focusing on limited set of moves is mostly for close combat (the rock paper scissors analogy): - Guard - 3 Throws (Neutral, Forward, Back) - 4 Strikes (Safe Fast Mid, Mid Combo Starter, Jab, and Low Punch) Note the WIP diagram shows close combat as 1 of 3 types of combats in VF.

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skebリクエストありがとうございました!! Thanks for the skeb request!!

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