siozukesalad.bsky.social
Do not use my art without permission! 18↓🇰🇷 好きなことについてダラダラ喋ります たまにファンアート載せます。腐向けも載せるよ⚠︎ Pixiv↓ https://www.pixiv.net/users/120136631
👤 Joined on 28 December 2025
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@siozukesalad.bsky.socialFinally blocking out the #HardSurface shapes for Nene of classic 80s #Anime #BubblegumCrisis all done in #Blender3D. Trying to Incorporate more curves to the limb shapes for a nicer silhouette while tackling all the different versions of her hardsuit. #3dart #WIP #GameDev #FanArt #TechArt
Show PostBeen working out some modular #CharacterRigging for my classic #Anime #BubblegumCrisis #CharacterArt of Sylia Stingray. Blocking out a clunky run cycle to test the rig. Very early #WIP, but slowly coming together. All done in #Blender3D #3DArt #Blender #GameDev #3DModeling #FanArt
Show PostAgain, polishing up another #HardSurface armor from a classic 80s #anime #BubblegumCrisis This time it's Sylia Stigray's hardsuit all done in #Blender and applying test materials for some clean renders. #3DArt #Blender3D #WIP #CharacterArt #GameDev #3DModeling #Anime #FanArt #BubblegumCrisis
Show PostBlocking out another low-poly 80s #anime armor from #bubblegumcrisis Sylia's hardsuit in #Blender. Building off the core styling from the previous #characterart, these #hardsurface models are getting faster to piece together. #3dArt #Blender3D #WIP #FanArt #GameDev #3DModeling
Show PostTimelapse of the #HardSurface project crafting Linna's armor (by modifying Priss's armor to maintain cohesion) from the classic 80s #Anime #BubblegumCrisis. • Polycount: <50k tris (Game-ready build) • Rendered in #Blender #CharacterArt #GameReady #3DTutorial #3DBreakdown #TechArt #3DArt
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