Gustavo Mendoza

Gustavo Mendoza

gustavo-gamedev.bsky.social

Indie gamedev - General/UI programmer and technical artist with Unity https://gustavomendoza-gamedev.itch.io/

👤 Joined on 03 December 2024

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📜 Kullanıcı Geçmişi

  • 03 Ara 2024, 23:38
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @gustavo-gamedev.bsky.social

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❤️ Beğendiği Gönderiler

Oraclerium
19 October 2026 13:20

Looks nice man. Treasure rewards that give resources is a good loop.

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13 October 2026 14:50

Queuing several treasure bags for the knight should save a lot of clicking, and random unit rewards make each pickup worth the walk. Do you have to weigh the trip against defending the castle, or can the hero wander off safely?

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card layout reads much better with the stat icons grouped like that. quick visual scan is huge for defense games.

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hover panel, nice and readable

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Great progress!

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