em200800.bsky.social
👤 Joined on 18 October 2024
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@em200800.bsky.socialI still despise the very concept of vibe coding, but I have the daunting feeling that I'll eventually have to start looking into LLMs like perplexity if i want to have a better understanding of libraries like BTStack or TinyUSB, as actual docs for them tend to lack severely
Show PostWe have 2 important things we'd like to share. First off, more social cards, featuring Lead Programmer @em200800.bsky.social and Project Lead @lunarthw.bsky.social! Second, we teased earlier about applications opening. Well, we'd like to unveil they'll open here, on the 19th of August in 1 week!
Show PostUPDATE: The Gens 2024 mod loader now supports Gens 2011 Mirage files (models, materials, etc.)! It accomplishes this by upgrading the files in-memory, at runtime, to 64-bit, using newly-added functionality to HedgeLib. This demonstration uses the "REAL Sonow Mod" by velox.ini youtu.be/zK1_o1JSje8
Show PostYou can see in the video that the custom animations from the character mod are not yet functional. Next up - Havok support (Gens 2011 skeletons, animations, and collision)
Show PostYeah I wouldn't know what to do if I saw the X upsidedown
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