veritonsils.bsky.social
Senior Animator at CD PROJEKT RED! I worked on Guild Wars 2, COD WWII, Marvel's Avengers, Never Alone, and some others. (He/Him/They) Check out my work at www.jganimations.com
👤 Joined on 25 July 2023
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“Uh oh our chair on the mocap stage was too short! What do we do? Remodel the sofa? Re animate the characters??” Environment artist: “I got you”
Show PostSo I think everyone understands this already, but this is basically a euphemism for "we're hiring fewer full time employees and more contractors and codev studios because we don't have to pay them as much." I wish I could say this was an isolated case but I'm seeing it p much everywhere.
Show PostIf game studios are shifting to the Hollywood model, game workers are going to have to shift more quickly to the union model in order to survive.
Show PostAs someone who has been a contractor for 3 years, you get the joy of working as hard as everyone else, but without some core benefits like a 401k or PTO, the joy of wondering if you can afford rent to stay each year and knowing you won't be counted in articles like these.
Show PostIf you read the article, Fuse games says in it that they relied HEAVILY on external developers. In fact, it's most of the article. Pulling out this number of 75 to represent it is not great.
Show Post