techmuse

techmuse

techmuse.bsky.social

He/Him - Will post whatever on my mind. Kinda a big nerd. Likes gaming, modding, tinkering, etc. Avid Nintendo and animation fan. Opinions: mine Links: https://linktr.ee/techmuse8

👤 Joined on 21 September 2023

327

Followers

782

Following

1282

Total Posts

📜 Kullanıcı Geçmişi

  • 21 Eyl 2023, 19:05
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @techmuse.bsky.social
  • 12 Kas 2023, 22:58
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

vabold
16 October 2026 03:07

Interesting (and slightly unexpected) development: decompilations have started going private due to counterfeiting. I think this is a relatively recent problem stemmed by people who don't understand decompilation suddenly thinking they can contribute. Be advised, this is a more speculative thread.

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I think everyone that's playing Kingdom hearts 1 for the first time and struggling is feeling that way because of a few reasons . 1. A lot of video games nowadays hold your hand significantly... Kingdom Hearts 1 in particular doesn't , mainly early on. 2. Folks are playing the final mix version-

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Gimzie
15 October 2026 18:04

oh god not this one, i opened an issue to them to delete it and they then deleted my issue

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Hunter R.
07 October 2026 23:45

About a month ago, powmia99 discovered a way to trigger arbitrary code execution fully standalone in Animal Crossing GameCube with nothing but a controller. This was confirmed by Cuyler and I to work on vanilla hardware and we now have a setup that makes it 100% consistent.

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vabold
02 October 2026 21:21

A few days ago, I got to see GPT-6 Astra try its hand at C++ decomp. We used Wii Speak as a proving ground, specifically with one of the first-party libraries called EGG. This is a library I have a lot of knowledge of and can comfortably navigate in Ghidra with zero reverse engineering. How'd it do?

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