dungeondoll.itch.io
ttrpg enjoyer and expensive razorgirl. born out of wedlock. • she/her • 🏳️⚧️/🏳️🌈 • fuck ai •
👤 Joined on 04 October 2024
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I don't want to abstract away the number of arrows with some gamist mechanic in which they can just disappear schrodinger style I don't want characters to always hit I don't want monsters that only ever act by random tables, diegetic reality be damned
Show PostI don't want those, I want the naturalism, I want the living world If the first thing you do is to throw that away, I won't be interested in your game If I want a genre game in which shit is always happening breakneck pace I will just run a ptba or something
Show PostOne thing that annoys me in OSR/NSR discourse, is that "letting go of the old games and writing new ones inspired by them" pretty much always means abandoning naturalistic assumptions in favor of genre or pacing enforcing mechanics
Show PostEveryone grapples with OD&D at some point, puzzling out the idiosyncratic rules and wondering how they'll use them. In this post, I reimagine the OD&D spell list for my fairytale fantastic campaign setting: In the House of the High King
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