Bruce Heard

Bruce Heard

bruceheard.bsky.social

Find my Feed at https://bsky.app/profile/did:plc:tjqp6b6zui47kffikails52i/feed/becmi Creative lead for D&D Mystara Gazetteers at TSR, Inc. Author: Voyages of the Princess Ark, Principalities of Glantri, Orcs of Thar. Designer & Publisher: World of Calidar.

👤 Joined on 18 September 2023

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  • 18 Eyl 2023, 22:42
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @bruceheard.bsky.social
  • 12 Kas 2023, 22:34
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I do like your druid. I went in a different direction (page 55 here). drive.google.com/file/d/14SzV...

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...because of course the level of hazard that the party faces is really based on DM's placements and players response to PC risk.

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...this means all the lower level spells that rarely get a run out as the cleric gets lumbered with healing are on the table for use any time, which is just more fun for someone playing a cleric. Neither of these changes has proven to be unbalancing...

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And high level clerics get 'free' casting, i.e. they choose their spell at casting time, not memorising time - at level 9 thats 1st level spells, 14 for 2nd level, 18 for 3rd, 23 for 4th, 27 for 5th, 32 for 6th and 36 for 7th...

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Thats one way! I made different changes. (1) The its not d6+1 or multiples, its d3+4. (2) Cure light is unchanged, cure moderate at level 2 (2d3+4), serious at level 3 (3d3+12), and critical at 4 (4d3+13)...

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