annlemay.bsky.social
Narrative Director @ Highdive · Game Dev since 1997 · I swear a lot ·🧂🧂🧂 She | They · 🖤🤍💜 · 🏳️🌈 · BLM · Stop AAPI Hate · 💙 · Per aspera ad astra · Do not obey in advance · #ATINY Co-author of The Game Narrative Toolbox: https://tinyurl.com/NarToolbox
👤 Joined on 21 June 2023
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I've moved to Scotland. The whole reason why, and what the journey over has been like, are blogged now here in detail so I can share with everyone asking: tobiasbuckell.com/a-move-to-sc... tobiasbuckell.com/a-move-to-sc... tobiasbuckell.com/moving-to-sc... tobiasbuckell.com/moving-to-sc...
Show PostQuand j’ai fini le carnet de mon voyage je vous fais un petit thread mais comme je viens de finir le pont je vous montre
Show PostLate to this! My wish: there are lots of talks about adapting film/comic IPs into games, but not about the other direction. Are there game writers who managed to not get jettisoned when the game they made a success got adapted to TV/Film, and if so, how did they do it and what did they learn?
Show PostI know this is a long post on a complicated issue, but I hope you give it the time it deserves.
Show PostAn Open Letter To The People Writing Lengthy Posts About 'Why I'm Going Back to Twitter' dansinker.com/posts/2026-1...
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