scik

scik

scik.itch.io

juniper pdx creature zerocool frontfemme games freak https://scik.itch.io https://zerocoolpdx.bandcamp.com https://backloggd.com/u/scik https://letterboxd.com/sci_k

👤 Joined on 11 October 2023

175

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350

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Total Posts

📜 Kullanıcı Geçmişi

  • 11 Eki 2023, 15:39
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @scik.bsky.social
  • 12 Kas 2023, 22:05
    🔄 Profil bilgileri güncellendi
  • 08 Oca 2026, 23:28
    ✏️ Kullanıcı adı değişti: @scik.bsky.social → @scik.itch.io

❤️ Beğendiği Gönderiler

Write a gothic novel, get a gothic skirt, those are the rules, I don't make the rules I just live by them

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Aura/Moom
21 October 2026 01:04

I sincerely believe we're at a tipping point right now where AI usage, especially AI code usage, is on the verge of becoming normalized in some sections of the indie scene, and I dunno, if we can't push back against that then I think we're pretty conclusively on the back foot against AI as a whole

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How I organize my codebases' input, dialogue, animation data, entity behaviors is to some extent influenced by the framework and people who coded plugins for it

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Probably no analgesic without Adam's framework! Tinkering around in flixel 15 years ago was what got me into game making. Communities of other flixel users and game jams was where I learned how to code things, and architectural choices in flixel led to beloved stuff in Anodyne like the swap

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harp
21 October 2026 01:03

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