Takeru Gaming

Takeru Gaming

takerugaming.bsky.social

Hi there! My name is Tk or Takeru i am 32, I am a Bi Furry and Pup from Sydney Australia, I'm a Vtuber on Twitch! : http://twitch.tv/takeru_gaming.

👤 Joined on 16 August 2023

173

Followers

384

Following

132

Total Posts

📜 Kullanıcı Geçmişi

  • 16 Ağu 2023, 03:34
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @takerugaming.bsky.social
  • 13 Kas 2023, 02:47
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

I need a cutie shaking there butt for me right now dms are open hehe

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Proto
23 October 2026 01:34

Then there's Unity. Virtually every other VTuber pipeline is Unity-based, and Unity is honestly just as bad about gen AI. Their PR isn't as atrocious as Epic's, but don't get it twisted, Unity sucks big time too. So maybe the answer is: carry on like nothing has changed?

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Proto
23 October 2026 01:34

The first thought is: regardless of what Epic does, you can use kemorig and not use any AI slop. kemorig will not update to the latest versions of Unreal. The next thought is: I can't port kemorig to something else. Unreal's pipline is *why* it's a compelling VTuber app.

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Proto
23 October 2026 01:34

With Epic going full-crazy on gen AI... this leaves me wondering what the future of kemorig is. I chose Unreal (3 years ago) because it was the best engine choice to make a powerful VTuber app. Better rendering, art, and scripting pipelines than what Unity offers. I have thoughts.🧵

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Proto
23 October 2026 01:34

I am still working on kemorig and making it the best it can be. I will be finishing it. But long term, I don't know. A Godot VTuber pipeline would be cool, but one can't ignore the BIG downgrade in art pipeline and rendering capabilities. Any Valve employees want to talk Source 2? Hit me up lol.

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