Quod Soler ☀️

Quod Soler ☀️

quodsoler.com

Lead Gameplay Programmer for Lords of the Fallen at Hexworks • I will teach you Unreal Engine • Gameplay Ability System expert, opinions are my own

👤 Joined on 30 August 2024

262

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📜 Kullanıcı Geçmişi

  • 30 Ağu 2024, 12:39
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @quodsoler.bsky.social
  • 15 Kas 2024, 22:54
    ✏️ Kullanıcı adı değişti: @quodsoler.bsky.social → @quodsoler.com

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❤️ Beğendiği Gönderiler

Clément V.
28 August 2026 17:25

Worst than that even. You load with +30% then the system that pushed the modifier loads, push it again and you now get +60% ( if you use addmul )

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Clément V.
08 August 2026 12:51

( AbilitySystemComponent should be split in 3 imo. Ability, Attributes and Tags )

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Clément V.
08 August 2026 12:51

I wish unreal would provide a GameplayTagsComponent. The fact that you are forced to use the ability system one drives me crazy. I know you can do it yourself and integrate with the Interface but that's so much hoops for something so simple.

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Silver812
04 August 2026 16:18

You look great! Just like in the old one :)

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Jay
23 July 2026 15:33

Finally got my boy in! I'll show more when I get the chance #furry #wolflink #kitsune #mod

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