moshyfawn

moshyfawn

moshyfawn.dev

Software engineer with quirks. Give me all the new shiny tech and I'll have all the fuel needed to create any project! Building @atplay.blue

👤 Joined on 07 July 2023

340

Followers

488

Following

680

Total Posts

📜 Kullanıcı Geçmişi

  • 07 Tem 2023, 04:58
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @moshyfawn.bsky.social
  • 07 Tem 2023, 05:01
    ✏️ Kullanıcı adı değişti: @moshyfawn.bsky.social → @moshyfawn.dev
  • 13 Kas 2023, 02:21
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Jimmy Lee
19 October 2026 11:51

First daily share from Tokyo, some task manufacturing action from my marketing page update #threejs

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akshay oppiliappan
18 October 2026 20:05

single client that can multiplex persistent sessions across any remote, over @iroh.computer!

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kepano
17 October 2026 18:38

This is Pele, my new rendering library for diagrams and charts, compatible with the latest Mermaid syntax. - 100-500× faster than mermaid.js - 6× smaller bundle - No dependencies - Easy to theme - Responsive to device width - Open source (MIT) Try it at pele.run

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Here's a better example of how the engine runs out of colours to make fog shades and ends up with areas of solid colour. (You may have noticed I have a bit of a thing for old, imperfect, graphics techniques 😅)

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A HUGE Game UI Database update is looming on the horizon, which comes with an 'avalanche' of new features. Some game-changing, some completely pointless. Here's a pointless game-changer:

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