bearcabin.itch.io

GAME CREATOR // MUSIC MAKER

👤 Joined on 12 February 2024

247

Followers

176

Following

275

Total Posts

📜 Kullanıcı Geçmişi

  • 12 Şub 2024, 15:45
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @bearcabin.bsky.social
  • 14 Mar 2025, 02:09
    ✏️ Kullanıcı adı değişti: @bearcabin.bsky.social → @bearcabin.itch.io

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❤️ Beğendiği Gönderiler

Saleem
20 October 2026 22:41

I don't think it's an accident that @ko-op.com is committed to being AI free due to its democratic structure. The workers have made their stances very clear and their power to impact policy and workflows gives them the opportunity to define the workspace how they see fit.

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zac
20 October 2026 20:14

i think there are book games (made by like 1-3 people who are following creative interests) and there are movie games (made by huge teams who need to make a lot of money), and so much of the discourse is movie games people arguing with each other

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skimming OoT's cutscenes I'm reminded more of something like people talking against the the landscapes in Kagemusha or Ran, or the horse riding. The zora king reminded me of the last pic lol

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so much anti-AI sentiment is just an ever changing goal post of "It will never achieve X" I don't care what it can or can't achieve my hate is pure.

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mauve
17 October 2026 21:52

all the games i see cloned in a hurry just don't seem to have any sort of like. narrative? sense of place? they're just a mechanic. videogame in its most basic form. i think if you still wanna make something that connects with a human being on a more tangible level, you'll be fine.

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