mikedolan.bsky.social
Making games. Working on gamedev is my primary focus, but I also work in Blender for 3D modeling and Aseprite for pixelart! Current projects: Retro FPS ImSim-lite sci-fi series, and ps1 horror.
👤 Joined on 05 October 2023
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Just figuring out the approach, so this is gonna change completely, but doing the Jet Set Radio-style modelling thing is super fun
Show PostN64 and PSX artists rejoice - my vertex/normal painter tool POLYPAINT is now (finally) live on the Unity Asset Store!! 🎊 Grab it 30% off for the launch week - I can't wait to see what you all do with it! assetstore.unity.com/packages/slu...
Show PostNot sure. Seems like the v2.4 that I use predates the buyout of the trademark and v3.0 release. Purely a coincidence btw. 2.4 is a perfectly good editor so I just never bothered to update it 🤷♂️
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