Meep 🎃

Meep 🎃

meep-matsushima.bsky.social

former portal fantasy protagonist 地獄 • e/em/eir • http://pineisland.neocities.org

👤 Joined on 03 July 2023

185

Followers

100

Following

2053

Total Posts

📜 Kullanıcı Geçmişi

  • 03 Tem 2023, 17:19
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @meep-matsushima.bsky.social
  • 13 Kas 2023, 01:18
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

he loves it 😭😭😭❤️ I had a feeling he’d be a junji ito man hahaha

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Koh'a
18 October 2026 09:29

If you get rid of them, you have room for a cuter pair of shoes

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Look, in the real world people die for no reason and we have to live with that grief, and if you want to deal with that kind of grief in fiction, it has to be the center of the narrative. But if you want to have a meaningful character death in a Quest, you gotta do it right.

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In games, however, the "cost" is the actual effort you spend playing the game. So having a character die at the end is almost a punishment for completing the game. Which is why the most effective game deaths occur early/mid game, and have the character haunt the narrative.

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