Beni Andermatt

Beni Andermatt

beniandermatt.bsky.social

He/Him | Swiss | Dad | Technical/3D Artist | D&D enthusiast | literally just some guy. 🍉 Formerly @realAndermatt on twitter

👤 Joined on 07 February 2024

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📜 Kullanıcı Geçmişi

  • 07 Şub 2024, 06:12
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @beniandermatt.bsky.social

❤️ Beğendiği Gönderiler

V. impressed with Resurgence's design aesthetics. It feels TNG/TNG movie era, a nice continuation. Every new trek show always feels a bit too keen to change EVERYTHING when more subtle updates works a lot nicer (IMO) New fans dont know any different. Old fans get a kick out of it. Also...the carpet!

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I made a Godot shader tutorial about the depth and stencil buffers! They greatly expand the kinds of effect you can create, ranging from x-ray vision and silhouettes, to more effective water shaders, to 'impossible' rooms where you can only see one set of objects from each side.

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I've been working on a Godot shader tutorial series for a little while now and I'm happy to finally release the first part today! It covers the absolute basics: vertex and fragment shaders, rasterization, parameters, and shader hints. www.youtube.com/watch?v=ZJv3...

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22 October 2026 17:45

I only make thumbnails out of photo editor and pasting PNG. So, even if I'm broke and can't afford real editing software, I feel proud because it's not made by a robot

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Tauriq Moosa
21 October 2026 18:08

I don't support everything he says, including bringing about the eternal night of poison for the forsaken, but I appreciate his tell-it-like-it-is attitude and that he won't raise my taxes.

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