beniandermatt.bsky.social
He/Him | Swiss | Dad | Technical/3D Artist | D&D enthusiast | literally just some guy. 🍉 Formerly @realAndermatt on twitter
👤 Joined on 07 February 2024
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V. impressed with Resurgence's design aesthetics. It feels TNG/TNG movie era, a nice continuation. Every new trek show always feels a bit too keen to change EVERYTHING when more subtle updates works a lot nicer (IMO) New fans dont know any different. Old fans get a kick out of it. Also...the carpet!
Show PostI made a Godot shader tutorial about the depth and stencil buffers! They greatly expand the kinds of effect you can create, ranging from x-ray vision and silhouettes, to more effective water shaders, to 'impossible' rooms where you can only see one set of objects from each side.
Show PostI've been working on a Godot shader tutorial series for a little while now and I'm happy to finally release the first part today! It covers the absolute basics: vertex and fragment shaders, rasterization, parameters, and shader hints. www.youtube.com/watch?v=ZJv3...
Show PostI only make thumbnails out of photo editor and pasting PNG. So, even if I'm broke and can't afford real editing software, I feel proud because it's not made by a robot
Show PostI don't support everything he says, including bringing about the eternal night of poison for the forsaken, but I appreciate his tell-it-like-it-is attitude and that he won't raise my taxes.
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