unremarkablegames.com
20-year career building software. All I wanted was to make games. Now I do. Solo dev at Unremarkable Games. Launched Neon Labyrinth, peaked at #4 in paid puzzle on iOS before gravity kicked in. Working on Brinebound. 13yrs Amazon. 6yrs U.S. Navy veteran.
👤 Joined on 18 April 2026
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@karlmcclendon.bsky.social@karlmcclendon.bsky.social → @unremarkablegames.comIf you need to enter the scene, do it spectacularly! #indiegame #indiedev #gamedev
Show PostWalkthrough of the first 4 levels of my weird billiards game. I've been out of work as a game artist for 5 months, so I can't afford to chase this on a hunch. If it were a real game, would you play it? castpixel.itch.io/ping #gamedev #screenshotsaturday #indiedev
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