cosmic-rift.bsky.social
I'm Michelle She/Her, and this is my game studio's bluesky profile. The game's we aim to make; interesting and engaging stories, strong game play, and human made
👤 Joined on 11 December 2025
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@cosmic-rift.bsky.socialMy birthday was nearly two weeks ago and the presents are still rolling in 🥰
Show PostFive years of work, From early prototypes in 2021 to full neon‑lit mech combat in 2025 — NEUROXUS has evolved drastically. Watch the full trailer below and see the transformation. 🎬 Trailer: www.youtube.com/watch?v=Y5I9... 🎮 Steam: store.steampowered.com/app/3973060/... #mech #indiedev
Show PostThank you my friend appreciate it! Im actually new to mech genre so i will check that game out didn’t heard it before.
Show PostNew NEUROXUS update is live. Improved combat clarity, cleaner visuals, and refined targeting / aim assist for more reliable encounters. The demo will remain available for 2 more weeks. Wishlist and try the demo on Steam: store.steampowered.com/app/3973060/... #indiedev #gamedev #mechgame
Show PostSome procedural shapes I made in Unity and Desmos while writing my book "Shaders & Procedural Shapes." Should I add more? The link in case you're interested ✨ jettelly.com/store/visual... #indiedev #gamedev #unity3d
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