fabittone.bsky.social
Turn-based JRPG loon, trained in the ancient arts of Nintendo and 90s anime. Here to connect with fellow gamers who inspire, uplift, and level up together.
👤 Joined on 21 November 2024
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And it especially sucks how tedious act 1 is, considering that it's the only act with vastly different routes dedicated to each lord. When they did that in act 2 of Three Houses, it was brilliant. But here, it's plagued with even more padding than what people accused Three Houses of having.
Show PostOkay, I've decided that I won't be doing any of the other Fortune's Weave routes until probably next year now, as act 1 of this game is exactly what people said act 1 of Three Houses was. It's a massive slog to get through after your first playthrough. This game just has too much padding.
Show PostI think I'm going to bump this down to an 8.5 now because of how much of a slog act 1 is. Which wouldn't be a problem, if there weren't four different act 1 routes to play through.
Show PostOne thing I like about Belmont's Curse, is the weapon variety. In other games I'd typically find one weapon type and stick to it for the whole run, but here I find myself switching weapons constantly depending on the situation, for particular bossfights.
Show PostGhost in the Shell x 2 Phút Hơn, by @yannarkee.bsky.social ❤️
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