Pontergeistyus Hauntssis

Pontergeistyus Hauntssis

ponyus.bsky.social

Game Designer working on my imsim "Arquebus" at my company @wildfantasygames.bsky.social Nerd about history and games (video and tabletop), cooker of food, parent of doggos, swinger of swords, no gender in the wasteland (Pronouns: any)

👤 Joined on 13 November 2024

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📜 Kullanıcı Geçmişi

  • 13 Kas 2024, 09:00
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @ponyus.bsky.social

❤️ Beğendiği Gönderiler

The stairs are finished. More importantly my kids teacher emailed me to tell me she loves her writing and that i'm doing a great job raising a person! AHHHHHH!!!

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I’m laughing my ass off oh my God this whips

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Freya Holmér
18 October 2026 19:12

so in Godot, 1. is C# a first-class citizen or is it left to the wayside in favor of GDScript? 2. does it have low level parallelism with compute shaders GPU side and NativeArray style job system CPU side? 3. does it have a profiler similar to unity's? 4. is the render pipeline customizable?

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Freya Holmér
18 October 2026 19:12

also I'm very very very hesitant to switch away from C# 50% of why I want to switch to Godot is literally just so that I get access to modern C#'s static abstract interface operators

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Imagine if there was a guy called Henry Cortisol

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