crowbar1125.bsky.social
리듬은 인생. 영원히 리듬 게임. ---- 트위터: https://www.twitter.com/crowbar1125
👤 Joined on 24 September 2024
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@crowbar221125.bsky.social@crowbar221125.bsky.social → @crowbar1125.bsky.socialvivid/stasis' last content update; the Loose Ends Update; is out now on Steam. Five years of development later, this game has grown into something miraculous and something I'm grateful to be proud of, but also something I'm ready to put down and move on from. See you in our next games !
Show PostAt long last, the end is in sight. Our final stop on our grand journey: the end of our ascent. The last song of the Loose Ends Update is our side of Arcaea’s newest Crossing Pulse! “Ascent” by TANUKI will be available in the vivid/stasis song shop in version 6.2, releasing on May 16th, 2026. #arcaea
Show PostCharacters in polymorphite are built with a combination of Concepts and Aspects. Concepts are equipment-style modifiers that apply non-standard effects to your characters that activate during rhythm gameplay. Materializing Concepts requires Modules, which are earned from clearing songs!
Show PostIn vivid/stasis 6.2, PSYCHO-BOMB by Raphlesia will be added to the Chapter 6 Node Flowchart to replace a song which was removed from the game. Players who unlocked the nodes prior to their previous removal will have the song unlocked without having to use Batteries.
Show PostDiscord's down so I have to post my cool UI work in progress to Bluesky so i can show my friends it. which i guess means you guys get to see it too. I guess. Whatever.
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