JamesTDG (comms open)

JamesTDG (comms open)

jamestdg.bsky.social

Vintage & electronics nerd Freelance pixel, textmode, and vector artist, plus a low poly modeler. Comms: buymeacoffee.com/jamestdg Portfolio: jamestdg.newgrounds.com Linktree: https://linktr.ee/jamestdg Maintains @CascadianAction.Bsky.social

👤 Joined on 04 November 2023

319

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53

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2781

Total Posts

📜 Kullanıcı Geçmişi

  • 04 Kas 2023, 22:43
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @jamestdg.bsky.social
  • 12 Kas 2023, 22:19
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Kenney
16 October 2026 12:26

If you're curious about the app; it allows you to draw in 2D using shapes, apply depth and then it'll generate a 3D model for you! A great tool for quickly creating basic models.

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Kenney
16 October 2026 12:26

Kenney Shape is now FREE! (and it'll remain free, forever) ✨ Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects! kenney.itch.io/kenney-shape

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15 October 2026 02:07

Really all re-releases need is better performance and a higher resolution, dark souls remastered is just that and it's great! Idgaf about the crusty UI and hud, it runs at a stable 60fps in blighttown and I'm happy.

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R
15 October 2026 02:04

Yeah, agreed. Even as far back as the early 2000s SNES emulators had pixel smoothing filters and a lot of people used them.

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It's also not at all uncommon in my experience to see pushback when old games are rereleased in more faithful / barebones fashion. So I do think a lot of this is fuelled by demand unfortunately, even if results like this just piss off everybody.

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