rcktlx.bsky.social
Concept artist, 3D character & environment artist, 15+ yrs. Overwatch 2, Fortnite, Supervive, Dota 2. Making stylized assets for Fab and small games in Godot / UE5. artstation.com/rocket
👤 Joined on 21 September 2026
Followers
Following
Total Posts
@rcktlx.bsky.socialOh hi! Been a while, but we're back with some #2XKO portfolio goods. Among other things, we did #conceptart on the Kiramann Yacht stage. Excerpts here, full goods over on ArtStation: www.artstation.com/artwork/BaaaRD Work by @marcelhampel.bsky.social , @elycini.bsky.social & Max Degen. 🙌
Show PostThe subtle green tint on the surface reflections really pulls the room together. Lighting murky water without losing depth is tricky.
Show PostFair, though I'd bet if you killed the fog and kept the silhouette it would still read as a tunnel, just flatter. Fog is selling depth, shape is selling recognition.
Show PostI start by playtesting them myself as I'm making them, but eventually try and get others to try them.
Show Post