joetheis.bsky.social
Software engineer, gamedev, making http://infiniwar.com, devlog here https://www.youtube.com/@joetheis
👤 Joined on 25 November 2023
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@joetheis.bsky.socialfun little #gamedev peek these are all the assets for shipshaper atm. The green and blue are my vertex color mask so I can identify parts of the geometry for displacement or recolor. This is were vertex colors are so multi functional. also try Shipshaper: store.steampowered.com/app/4344070/...
Show PostI am a SC1+BW Onlyist. As far as I’m concerned the history of the Koprulu Sector begins with the incineration of Chau Sara, and ends with Kerrigan’s Broods falling mysteriously silent after outwitting everyone
Show PostBase length (so mid section repetititon) , then you can adjust the symmetry slice, and adjust the height offset via a curve, the bow shape, the general hull curve and the cross section profile. That is just the shape of the hull for now. Just to get the base generation code going.
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