missfire.bsky.social
Director, UX Design at Wizards of the Coast #WotCStaff. Previous:Zenimax Online Studios - Design Director UX, and accessibility for Monolith Productions on Wonder Woman - UX Lead, God of War Ragnarok. Opinions expressed are my own.
👤 Joined on 30 June 2023
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@missfire.bsky.socialWe sponsored our first event last night! 💪 @gaconf.bsky.social
Show PostFire content coming from this talk already - "Good UX design becomes great accessibility." 🔥
Show PostThey are on here! 🙌 Go follow them!! 🎉 @thedc3.bsky.social
Show PostWe're now listening to Alex Dunn share how we can use Cephable to allow for Voice, Head & Face, and Adaptive Buttons, just like in Black Ops 7, and how we can use new Cephable Unity plugin and the new Custom Controller Creator.
Show PostThe next @gaconf.bsky.social microtalk is now starting! "How to (and not to) design for colourblindness" by @ianhamilton.bsky.social ! Although colourblindess is one of the most well know areas in terms of accessibility in terms of visibility, supporting players is still frequently done wrong!
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