Mila Pavlin - Accessibility Game Dev

Mila Pavlin - Accessibility Game Dev

missfire.bsky.social

Director, UX Design at Wizards of the Coast #WotCStaff. Previous:Zenimax Online Studios - Design Director UX, and accessibility for Monolith Productions on Wonder Woman - UX Lead, God of War Ragnarok. Opinions expressed are my own.

👤 Joined on 30 June 2023

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  • 30 Haz 2023, 16:26
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @missfire.bsky.social
  • 13 Kas 2023, 02:31
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Rebind Studios
19 October 2026 22:52

We sponsored our first event last night! 💪 @gaconf.bsky.social

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Rebind Studios
19 October 2026 22:44

Fire content coming from this talk already - "Good UX design becomes great accessibility." 🔥

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Rebind Studios
19 October 2026 22:44

They are on here! 🙌 Go follow them!! 🎉 @thedc3.bsky.social

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Rebind Studios
19 October 2026 22:44

We're now listening to Alex Dunn share how we can use Cephable to allow for Voice, Head & Face, and Adaptive Buttons, just like in Black Ops 7, and how we can use new Cephable Unity plugin and the new Custom Controller Creator.

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Rebind Studios
19 October 2026 22:44

The next @gaconf.bsky.social microtalk is now starting! "How to (and not to) design for colourblindness" by @ianhamilton.bsky.social ! Although colourblindess is one of the most well know areas in terms of accessibility in terms of visibility, supporting players is still frequently done wrong!

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