thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
👤 Joined on 16 January 2024
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@thefranke.bsky.social#ImWidgets hack of the day, I décided to move all the styling in a json file, and allow texture and micro procedural gradient description in it. Here some examples, all are pure #DearImGui with my rendering layer on top, compatible with #ImGui test engine too!
Show PostFor those that are familiar with the F-Droid app store on Android (for lots of free open source software), there's twitter2nitter which automatically opens twitter links in a nitter browser tab f-droid.org/packages/eu....
Show Post@thefranke.bsky.social seems Mastadon is having issues…no updates in the last day or so…anyway, I’ve left you a couple of replies.
Show PostIt would be the equivalent of me installing 500 mods on a game and blaming the base game if it breaks
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