Tobias A. Franke

Tobias A. Franke

thefranke.bsky.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/

👤 Joined on 16 January 2024

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  • 16 Oca 2024, 11:04
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @thefranke.bsky.social

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❤️ Beğendiği Gönderiler

#ImWidgets hack of the day, I décided to move all the styling in a json file, and allow texture and micro procedural gradient description in it. Here some examples, all are pure #DearImGui with my rendering layer on top, compatible with #ImGui test engine too!

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For those that are familiar with the F-Droid app store on Android (for lots of free open source software), there's twitter2nitter which automatically opens twitter links in a nitter browser tab f-droid.org/packages/eu....

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@thefranke.bsky.social seems Mastadon is having issues…no updates in the last day or so…anyway, I’ve left you a couple of replies.

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It would be the equivalent of me installing 500 mods on a game and blaming the base game if it breaks

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